Elias Bormann

Studying Expanded Realities. Passionate about coding, technology, and graphics programming.

About Me

I'm Elias Bormann, a student at Hochschule Darmstadt studying Augmented and Virtual Reality Design (formerly known as Expanded Realities). What started as a hobby is now its best way to get my profession. With a strong interest in coding, new and upcoming technology, and graphics programming, I'm constantly exploring and pushing the boundaries of what's possible. When I’m not currently working on my next project, I like to spend my time with hiking, 3D printing or cooking.

Skills

Tools

  • Unity

  • Visual Studio

  • Visual Studio Code

  • Blender

  • Krita

  • Git

  • Audacity

  • meshroom

  • Processing

  • Microsoft Powerpoint/Word

  • Proficiency in developing immersive virtual reality experiences using Unity3D

  • Basic knowledge of graphics programming concepts including shaders, GPU optimization, and advanced graphics algorithms.

  • Experience in creating 3D models, animations, and assets using Blender

  • Mastery of Unity3D for creating interactive experiences, including scripting, asset integration, and optimization.

  • Proficient in programming languages such as C# (for Unity3D) for game logic, scripting, and optimization.

  • Experience Git for collaborative development and code management.

  • Strong mathematical and physics background for implementing realistic simulations, physics interactions, and game mechanics.

  • Ability to analyze complex problems and develop effective solutions in the context of VR and game development.

  • Experience working in interdisciplinary teams, communicating ideas effectively, and collaborating on projects.