Elias Bormann
Studying Expanded Realities. Passionate about coding, technology, and graphics programming.
About Me
I'm Elias Bormann, a student at Hochschule Darmstadt studying Augmented and Virtual Reality Design (formerly known as Expanded Realities). What started as a hobby is now its best way to get my profession. With a strong interest in coding, new and upcoming technology, and graphics programming, I'm constantly exploring and pushing the boundaries of what's possible. When I’m not currently working on my next project, I like to spend my time with hiking, 3D printing or cooking.


Skills
Tools
Unity
Visual Studio
Visual Studio Code
Blender
Krita
Git
Audacity
meshroom
Processing
Microsoft Powerpoint/Word
Proficiency in developing immersive virtual reality experiences using Unity3D
Basic knowledge of graphics programming concepts including shaders, GPU optimization, and advanced graphics algorithms.
Experience in creating 3D models, animations, and assets using Blender
Mastery of Unity3D for creating interactive experiences, including scripting, asset integration, and optimization.
Proficient in programming languages such as C# (for Unity3D) for game logic, scripting, and optimization.
Experience Git for collaborative development and code management.
Strong mathematical and physics background for implementing realistic simulations, physics interactions, and game mechanics.
Ability to analyze complex problems and develop effective solutions in the context of VR and game development.
Experience working in interdisciplinary teams, communicating ideas effectively, and collaborating on projects.
Contacts
Elias Bormann
elbobo@live.de