I'm a Software and XR Developer with a B.A. in Expanded Realities. I spend most of my time working in Unity and C#, building everything from Mixed Reality apps to interactive 3D tools.
I have a strong personal interest in graphics programming, spatial design, and exploring new technologies to build functional, user-focused immersive experiences.
A freelance role maintaining and expanding a Mixed Reality chess app for Quest 3, adding Lichess online multiplayer and updating core SDKs.
Meta Quest 3 Lichess API Photon PUN FreelanceLogin UI Video
Lichess Menu UI
New Avatar SDK
An educational VR experience about space debris and solar storms commissioned by the ESA.
Meta Quest 3 Shaders & Optimization VR Consulting
A mixed reality app where players use real-world objects for improv storytelling against an AI.
Meta Quest 3 Shaders & VFX Hackathon Winner
A story-based VR adventure built for my 3rd-semester project, raising awareness about the water-related corrosion of Angkor Wat's heritage site.
Unity VR Toon Shader Puzzle Logic University Project